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Wizpig diddy kong racing
Wizpig diddy kong racing










wizpig diddy kong racing
  1. WIZPIG DIDDY KONG RACING INSTALL
  2. WIZPIG DIDDY KONG RACING CODE

As this Reddit thread has pointed out, the information comes from a blog created yesterday that is still using a domain. Nintendo was apparently set to show it E3, but decided against it as they thought it may damage sales of Mario Kart 8. The rumour states that both Retro Studios and Monster Games are currently working on Diddy Kong Racing 2. These features won't be complete anytime soon.The internet is no stranger to rumours and the latest one involves Diddy Kong Racing. Figuring out the formats for the assets in the /assets/ folder.Decompiling the non-matching asm files into matching C functions.

wizpig diddy kong racing

We are collecting the first balloon on Timber's Island. We are collecting silver coins in Jungle Falls. If specified, the RAM address must be in base 16. Given either a RAM address or symbol, returns its (symbol, address) pairing as defined in /build/us_1.0/dkr.map. This script will rename an existing symbol, file name, and/or folder name within the repo with a new one. The version parameter should either be us_1.0, us_1.1, eu_1.0, eu_1.1, or jp.Ĭompares the assembly output of a function from a built ROM to the base ROM. This script will extract all the assets from a DKR ROM and place them into /assets/ folder according to the config file within the /extract-ver/ folder. There are some useful scripts that should be kept in mind when working on this repo. that doesn't follow these rules, then file an issue and we'll try to fix them. If you see variables/functions/structs/etc. This repo is following the same style guide as the SM64 decomp project, which can be found here: It would be helpful if you can track down which function is causing the bug, but that is not required. If you do notice any bugs that occur in a NON_MATCHING build that are not in the vanilla game, then please file an issue describing the bug. The NON_MATCHING define will include the functions that don't exactly match one-to-one, but should be no different functionality-wise.

WIZPIG DIDDY KONG RACING CODE

If you are modifying the code in the repo, then you should add NON_MATCHING=1 to the make command. For example, if you have a system with 4 cores / 4 threads, you should do make -j4. Use the -jN argument to use N number of threads to speed up building. If you use a byte-swapped or little-endian ROM, then it will automatically be converted to a big-endian (.z64) ROM file.Ī. It will be detected automatically from an md5 checksum.ī. The name of the ROM file does not matter, but it must end with one of these extensions. Place the ROM file within the baseroms directory.Ī.

WIZPIG DIDDY KONG RACING INSTALL

  • Ubuntu/Debian (x86): sudo apt install binutils-mips-linux-gnu.
  • You are not required to install a binutils package, but it does speed up the initial setup if you do have it installed. Sudo apt install build-essential pkg-config git python3 libssl-dev wget libcapstone-dev binutils US 1.1, EU 1.0, EU 1.1, and JP are not supported at this time. You will need to have a original copy of the ROM to extract the game's assets.Ĭurrently, only the US 1.0 version of the game is supported. This repo contains a work-in-progress decompilation of Diddy Kong Racing for the N64.












    Wizpig diddy kong racing